Computer Games Technology

UCAS codes

  • G451 -

Course contact

Professor Thomas Connolly
+44 (0)141 849 4101


  • School of Engineering and Computing

Qualifications and durations

  • BSc - 3 years
  • BSc (Sandwich) - 4 years
  • BSc Hons - 4 years
  • BSc Hons (Sandwich) - 5 years



Computer Games Technology - 94 percent for overall student satisfaction

Designed in collaboration with the UK’s top computer games companies, this Skillset accredited programme will prepare you for a career in games development, scientific software programming or general software development. 


  • SQA Highers:  BBBB inc Maths & preferably Physics, Computer Science or Technological Studies
  • GCE A Levels: BCC inc Maths & preferably Physics or Computer Science, plus GCSE Physics
  • International Baccalaureate (IB) Diploma: 24 points (4, 4 at HL). 
  • Irish Leaving Certificate: BBBB inc Maths & preferably Physics or Technology
  • GCE A Levels: AAB inc Maths & preferably Physics and Computer Science
  • SQA HNC / BTEC Level 4 HNC: Computer Games Development (+ Java or C++ or C# & Maths)
  • SQA HND / BTEC Level 5 HND: Computing; Computing: Software Development (+ J

The multi-billion dollar games industry requires a highly-skilled workforce and this programme has been awarded PlayStation®First status, an Academic Partnership Programme run by Sony Computer Entertainment Europe (SCEE) and World Wide Studios Europe (WWS-E). 

PlayStation®First is awarded to select partners providing best practices in PlayStation® production values, research applications and game development skills. Membership of the PlayStation® dev kit programme also gives you access to PlayStation® professional hardware and software (SDK).


Year 1

Study includes the hardware and software components of computer games including programming concepts and 2D graphics programming. You will start to build your games portfolio.

Year 2

Study includes the design of computer games and the software design principles essential for game engine creation. Skills in physical modelling and how to model underlying physical processes are developed.

Year 3

Study includes advanced games programming techniques, and the use of AI (Artificial Intelligence) techniques. To expand your portfolio you will collaborate with fellow students to complete a computer game running on an engine you have developed.

Year 4

Studying console development techniques and the application of visualisation techniques, you will undertake a self-chosen major individual project with the option to specialise in an area of interest.
Many UWS graduates secure positions as games developers/programmers with the sector’s biggest companies including Sony and Rockstar North. Others have relocated to the gaming market hotspots of Japan, the US and Canada. Undertake a year’s paid sandwich placement in the UK or abroad to gain work experience in the computer games sector. Placements can be taken between years 2 and 3 or years 3 and 4.

At time of print, the Honours degree is accredited by Skillset, the Sector Skills Council for the Audio Visual Industries in the UK and is also accredited by the British Computer Society (BCS). Students wishing to complete Chartered IT Professional registration will require a year of postgraduate study. Students wishing to complete Chartered Engineer registration will require an appropriate accredited Masters degree or appropriate further learning to Masters level.

* Part-time students must gain their award within six years if they wish accreditation.