The competition is part of the University’s unique strategic partnership with NATS, highlighting UWS’ strong ties with industry and its commitment to offering students invaluable experience alongside theory-based learning.
The judging panel included Steve Graham, Head of Business Engagement and Dr David Bush, Innovation Lead at NATS, as well as Paul Keir, Programme Leader for Computer Games Technology and Professor Carl Schaschke, Dean of the School of Computing, Engineering and Physical Sciences at UWS.
Competition winner and fourth-year Computer Game Development student at UWS, Ross Hugh Kilpatrick, said: “We’re so proud to have won the NATS competition, especially as the standard of entries were so high. It’s taken weeks of planning, design and development to get our game to this point and it’ll be exciting to see if we can develop it further.”
Fellow winner, Damian Slocombe, added: “Creating this game has made us appreciate the highly-skilled work of NATS and the critical role the organisation plays in delivering passengers like myself safely to destinations across the globe.”
Professor Carl Schaschke, Dean of the School of Computing, Engineering and Physical Sciences at UWS, said: “We would like to congratulate all five students on making it to the final of this competition – each entry was excellent and the culmination of a lot of hard-work and commitment.